Tuesday, July 10, 2012

An Accelerating look at Rayquaza EX: Darkrai/Dreigons (Darkrai EX/Rayquaza EX/Hydreigon)

As promised, I'm back with a new (and improved) Rayquaza EX deck creation and article.
EXceptional Energy acceleration.

The Strategy 

 

   Two days ago, as I was messing around with some different combos using Rayquaza EX, I found one combination that actually does work; using Rayquaza EX's Celestial Roar attack as energy acceleration, and Hydreigon's Dark Trance Ability to move energy from Rayquaza EX to a benched Darkrai. Later, I found that it would help to play the Item card Pokedex, which allows you to look at the top five cards of your deck, rearrange them how you like, and set them back down. But why does this help? I put this card in, only for better chances of finding energy with Celestial Roar. Hence, boosting the decks overall speed.

    Rayquaza EX is not the only good card in this deck though, because Hydreigon's Dark Trance not only moves Dark energy around, but can heal too. It can heal with Max Potion that is. Still confused? It works like this: Darkrai EX is active with 3 energy attached and 160 damage on it. On your bench sits a Hydreigon and another Darkrai EX with no energy. In your hand, you have a lone Max Potion. What you do next is this: Use Darkrai's Dark Cloak to retreat your active Darkrai to the bench and promote the Darkrai with no energy attached. Then move the energy from the damaged Darkrai to the active one with Dark Trance. Then your finally able to use Max Potion to heal all damage from  the once-damaged Darkrai without having to discard any energy!

Now that you know how it all works, we can move on to Card Choices.

Before we go in to at Card Choices, take a look at my current list:                                                                                          


Translation: B-C-I-F

The List

  •    Pokemon (13)
  • 4 Rayquaza EX
  • 3 Darkrai EX
  • 3 Hydreigon (Dark Trance)
  • 1 Zweilous NV
  • 2 Dieno NV
  •    T/S/S (32)
  • 4 Professor Juniper
  • 4 N
  • 3 Bianca
  • 4 Pokedex
  • 4 Pokemon Catcher
  • 3 Max Potion
  • 3 Rare Candy
  • 3 Ultra Ball
  • 2 Random Receiver
  • 2 Level Ball
    "No touchy touchy."
  •    Energy (15)
  • 4 Blend Energy GFPD
  • 11 Dark



Card Choices

4 Rayquaza EX

Rayquaza EX is the main source of energy acceleration in this deck and key to a great start. I run 4 to increase my chances of a Rayquaza start.







3 Darkrai EX


Darkrai EX is the preferred attacker for the deck and the reason that I run no Switch, because of its Dark Cloak Ability and Hydreigon's Dark Trance, I will always have free retreat. Also, Night Spear is a great attack, hitting for 90 and 30 to a benched. I run 3 Just for consistency.






3 Hydreigon (Dark Trance)


Translation: – Dragon – HP150
Stage 2 – Evolves from Zweilous


Ability: Dark Trance
As often as you like during your turn (before your attack), you may move a Darkness Energy attached to 1 of your Pokemon to another of your Pokemon.

[P][D][D][C] Dragon Blast: 140 damage. Discard 2 Darkness Energy attached to this Pokemon.

Weakness: Dragon (x2)
Resistance: none
Retreat Cost: [C[C][C]
When your opponent pulls out there Terrakion, and the only attacker that you have is Darkrai, things could get nasty. But with the help of Hydreigon, the remedy is here! 140 damage can definitely OHKO a Terrakion. There's one problem though; Terrakion has 130 HP, and with an Eviolite attached, Hydreigon can no longer get the OHKO on it. So what should you do? Just attack the Terrakion with Dragon Blast! Because that will bring Terrakions HP down to exactly 10. Then next turn, you bring up a Darkrai, Catcher up one of your opponents benched Pokemon (preferably one with 90 HP or less) and use Night Spear for KO on active and the benched Terrakion!

2 Deino 


Why only 2? I run only 2 because I'm afraid if I ran any more, I would be in risk of a Deino start, and with a ridiculous 2 retreat cost, that can be a downright waste of energy when trying to get him to the bench even with Darkrai's Dark Cloak.





3 Bianca
Why not Cheren? I've tested with both, and the majority of time Bianca draws more cards. Avg. 3-4. And why not put in some more Random Receiver in instead? Just because Random Receiver is, well, random. I like the assurance of knowing what Supporter I will get, and you can't exactly control what you get when using a Random Receiver.

4 Pokemon Catcher
Pokemon Catcher is a staple in every deck. ESPECIALLY in Darkrai\Dreigons because with the power to bring up any of your opponents Pokemon, as long as your opponent has a HP90 or less Pokemon, Darkrai EX can OHKO it easily, making for a great team.

4 Blend Energy GFPD
Translation: While in play, this card provides either Grass, Fire, Psychic, or Dark type of Energy but provides only 1 Energy at a time. (While not in play, Blend Energy GFPD counts as Colorless energy.)


 

 

Now, as you've seen my strategy, card choices, and list, it's about time to wrap things up. But before you go, make sure to vote for what my next post should be about. Thanks! -Tyler


















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