Friday, August 23, 2013

Changes To The 2014 Season

BCIF or all hype?
Hey, it's Tyler. And today I have some very exciting news coming to you straight from!

Recently, Pokemon put out a news article describing some of the brand new changes to the 2014 season of competitive PTCG.

To see the entire article, follow this link; it basically goes over some new Battle Roads rules and tournament rules in general.

Tell me what you think of the new changes in the comment section below.

That's all for now, stick around for more Pokemon news, strategy, and metagame updates throughout the year.

Thanks for reading -Tyler

Wednesday, August 21, 2013

Tech Of The Season?

Only time will tell..
That's right, you heard it here first, Sawk from the new set Plasma Blast might just turn out to be the must-have tech in every Plasma or Darkrai deck of the NXD-on format.

With its one-energy attack, Kick of Righteousness, which hits for weakness on Thundurus EX, Darkrai EX, and Absol PLF, can do wonders for the mirror match as long as Silver Bangle is attached, hitting for a total of 160 damage for ONE ENERGY!

Also, it's a nice quick-fix to an opponents attacking Absol, not to mention any other Plasma Pokemon with fighting weakness.

160 isn't enough you say? Ok, let's say that on the previous turn you hit your opponent with either Night Spear or Frost Spear and inflict the snipe damage on a bench sitter with fighting weakness. On your opponents turn, they are able to knock out your Darkrai or Kyurem. You simply put up your Sawk tech, attach 1 energy and a Silver Bangle, use a Catcher for the damaged Pokemon (with Fighting weakness) and OHKO it with Kick of Righteousness.

That's it for now, tell me what you think about this newly-discovered tech. Will it catch on? Write your ideas in the comment section below.

Until next time -Tyler

Monday, August 12, 2013

Congratulations 2013 Pokemon World Champions!

We just wanted to say thank you to all Pokemon players for the great year of Pokemon. Hat's off to these folks for representing! You can watch videos and check out the pictures and read all about it here.

TCG Master Division
1st: Jason Klaczynski (US)
2nd: Simon Narode (US)
3rd: James Good (US)

TCG Senior Division
1st: Kaiwen Cabbabe (AU)
2nd: Clement Lamberton (FR)
3rd: Ian Whiton (US) TCG

TCG Junior Division
1st: Ondrej Kujal (CZ)
3rd: Abaan Ahmed (US)

Wednesday, August 7, 2013

Pokemon Booster Tournaments: Coming to a Close

Hey guys, it's Tyler. Today I'm sorry to say that I will no longer be hosting PTCGO tournaments.

Until the PTCGO comes out of beta and introduces their own "Tournament Mode" I will be setting aside the idea of Pokemon tourments hosted by Pokemon Booster Blog.

It was a great run, but I found it too hard to maintain  constant tournaments on a weekly basis.

Look forward to a brighter tournament future however, when Tournament Mode is enabled on the Pokemon Online.

That's all for now, see you in the NXD-on format!


Tuesday, July 16, 2013

New Rotation?

We're still in this... game?
Hey! It's Tyler again and today I thought I would let you guys know about the upcoming rotation for the 2014 season. Anyway, here's the link to the article from

Thursday, July 11, 2013

Weekly Tournament Schedule

I know it's a little late, but I thought I would let you know that I'm hosting a 16-man Modified PTCGO tournament and will be ending registration at 2:00 PM today.

Anyone who would like to be a part of this simply click on the Victory Cup image below the TOURNAMENTS link on the top right corner. (you can't miss it)

Good luck! -Tyler

P.S. (Make sure to check and comment on the forum after every battle to see the updated pairings and roster)

Saturday, July 6, 2013

US Nationals

Having fun, enjoying time with my two oldest.  Although the turn out wasn't  what we'd hoped for it is after all a really good time to just enjoy the game and the friendships that have been made along the way.

Adam, thanks for the die for my son Tyler.
Yoshi, thanks for keeping it real man, although you didn't top, it's good to see you keep your head up, shoot one of your kids will make it!
Omar, thanks for representing for Minnesota and taking this Nat's by storm.  You are probably the smartest Pokemon player I know.
Michael, you had a really good run, really, to go 9-0 in Swiss and then again steam roll your way through the first round of top-cut, hats off, way to go. ~Character is built and displayed when things are on the line and don't necessary go the way you want, you my friend should be proud of your run, it was with dignity and honor that you carried yourself throughout this tournament.
And lastly to my boys, way to go for sticking with Pokemon through out all the stuff that has been going on with their brother Jonah ((3yrs old (he started having seizures in March)) as it has been very different in our home since.
Both my boys have stepped up and I trust they will continue to do so in the future to make things just a bit easier for the family and especially their PokeMOM and PokeDAD.

Thanks to all the faithful readers of this blog as it has been like medicine to my oldest in sometimes taking a break from the new reality of our family.

Special thanks to the Monical's Pizza in Avon, Indiana for hosting our dinner 2 nights in a row, they have the best pizza around!  Check them out if your in the area.

Thursday, July 4, 2013

We're Here!

Pokemon 24/7.
We're finally here! After about ten hours of driving, the Pokemon Booster crew has arrived.

Nationals here we come!

Sunday, June 30, 2013

Check Out the New Tournaments Forum!

Without too many valid playtesting options available for players, our new Pokemon Trading Card Game Online tournaments forum is a great way for players everywhere in the Pokemon community to get together and compete.

To start, I'm hosting a simple 8-man modified tournament that anyone can compete in.

The Rules:

  • All players MUST have a modified deck (BW and on)
  • Make sure to comment so I can get you onto the roster
  • Send a friend request to someone that's not already your friend so you can battle them
  • Make sure you are actually have a PTCGO account before signing up
  • Be truthful and have fun!

Good luck! -Tyler

Monday, June 10, 2013

3rd Place Spring Battle Road Mini Report

Plasma Represent!
It's Tyler, and today ill be giving you a short rundown on my third place Battle Roads finish in which I decided to run TDKL (Thundurus/Deoxys/Kyurem/Lugia). Here it goes.

It was 9:20. I woke up, looked at my alarm-clock, and quickly jumped out of bed. It was almost time to leave for church. After church, at 11:35 (church was running five minutes late), me and the entire family (all eight of us) jumped into the van and sped towards home.

Approximately an hour and a half later, me, my brother Shane, our friend Trevon (AKA TJ) and my dad were waiting for the our third spring Battle Roads to finally begin (Midwest Pokemon Tournaments never start on time). 

Game 1 vs Plasma
Skip ahead about fifteen minutes and my first battle is underway. I win the flip (or roll), and it's my turn.

In the first few turns, I was able to make a huge dent in my prizes and by around my fifth turn, chisel it down to a three-prize-game. Meanwhile, my opponent was still stuck with four. Shortly after, all that I remember is that I was able to get down to one prize, when my opponent had three. Just get to me winning already right? Wrong.

At the end of the game, my opponent had successfully loaded a Snorlax PLS, and had just KOed my lone Kyurem, along with all of my energy on the field thanks to an obviously bad Scramble Switch play on my part. The only thing that I needed now was to get a Deoxys fully loaded so I could OHKO his annoying Snorlax. So the best thing I could've done was to promote a Thundurus and use Raiden Knuckle to do so. But I had lost in the prize race. He simply knocked out my Thundurus for the win with Teampact.

Too good to only run one.
So the misplay here? Running only one Kyurem PLF in a Plasma deck.

Result: 0-1

Game 2 vs Noob
He was a newer player. I showed no mercy. After all, its BRs.

Result: 1-1

Game 3 vs Darkai/Absol
This was probably the worst start ever for my deck period. His mistake was foolishly attaching all of his energy on two Pokemon, Absol, and Darkai EX... Oh wait...

Anyway, as it happened, by the sixth turn, I had five prizes and he was already down to one (Absol was devastating against my fully-loaded bench). There was only one problem with his set-up however: It was weak to a surprise Lugia EX.

Sure-enough, after he drew his fifth prize, I promoted a Deoxys equipped with a Float Stone, Junipered and drew into a DCE and two Colress Machines. He never saw it coming. I retreated  to Lugia, 'tatched the DCE, used a double Colress Machine, and KOed his helpless Absol for two easy prizes. He promoted his Darkrai EX and attacked for 110 (he had a Dark Claw attached). On my next turn I was able to bench a to attach another energy on Lugia, attack, draw three prizes, and win.

But how does someone OHKO a Darkrai EX with 150 damage? (I had three benched Deoxys)
What I forgot to mention is that in the beginning of the game, I used Kyurem's Frost Spear attack with a laser and three Deoxys to KO his Sableye and hit for 30 on the Darkrai I knocked out later in the game to win with Lugia EX.

Results: 2-1

Game 4 vs Plasma
I don't remember much of my last game, (you know how mirrors are) but I do know that I pulled through eventually after finally setting-up my Lugia, I was able to get the win. It was fun battling Jack form JackedUpPokemon‎, and overall it was a thirty minutes well spent.

Results: 3-1, 2nd Place.

I will not be showing my list today, but you can expect a rogue article coming soon from a special guest very soon, so stay posted.


Wednesday, March 27, 2013

Thundurus/Deoxys: Explained!

Hello! It's Tyler again, and today I'm going to review a deck that's gaining more and more popularity and hype as we get closer to its release (May 8th). That's right, May 8th, before Nationals, after Regionals. Now that Pokemon has officially announced its and the English set name Plasma Freeze (many of us knew it as Spiral Force/Thunder Knuckle), thousands of people are (hopefully) just as excited as I am about the much-hyped deck consisting of both of the stars from Plasma Freeze, Thundurus EX, and Deoxys EX.

Thundurus EX. The beginning attacker of the deck, is the key to the entire strategy. It not only is capable of doing a total of 100 damage on the first turn, but in the same turn can also be used as an amazing and revolutionary form of energy acceleration.

So, how? To start, I've constructed what might be a typical Thunderus/Deoxys skeleton list and later we'll talk about possible techs. Here it is:

Pokemon (7)
3 Thundurus EX
4 Deoxys EX

Trainers (34)
4 Professor Juniper
3 Colress
3 N
2 Ghetsis
4 Hypnotoxic Laser
4 Pokemon Catcher
4 Switch
4 Colress Machine
2 Ultra Ball
2 Team Plasma's Poke' Ball (AKA Plasma Ball)
2 Virbank City Gym

Energy (14)

6 Lightning
4 Plasma Energy
4 Prism Energy

Open slots: 5

And there's your Thundurus/Deoxys skeleton list. For the deck to start well, it needs to begin with one of two Pokemon, Deoxys EX, or Thunderus EX. With the skeleton list, that much shouldn't be a problem, but as we get to know the complete deck list, you will see how crucial that first turn Thundurus EX really is.

To start out, Thundurus is basically like a Lightning type Landorus EX, only better. It not only does 30 damage with a single energy attachment, it also can take any kind of energy, special or basic, from the discard pile and onto a benched heavy hitter e.g. Lugia EX. Combined with the new staple Trainers Virbank City Gym (AKA Virbank) and Hypnotoxic Laser (AKA Laser), Someone can potentially hit for 100 damage and pull off an extra energy attachment to load up an alternative attacker on the first turn!

At this point, you may be wondering how in the heck any Team Plasma Pokemon can ever hit for 100 damage on the first turn. The answer lies in the Plasma favoring Ability of Deoxys EX.

Deoxys EX. It's the reason this deck is capable of winning Pokemon events all over the world. It will be the reason that competitive players worldwide will eventually think twice before running Mewtwo EX. And it is the reason Blastoise/Keldeo players will quake with fear when they see it dropped on the bench. Last but not least, it is the reason that decks like Thundurus/Deoxys can strive for more than 60 damage on the first turn.

All with the help of its outstanding Ability, Power Connect. The only thing Power Connect does is add 10 damage to you Team Plasma Pokemon. That's great, right? Yes! of course, but that's not all this powerful EX Pokemon has to offer. Helix Force, its one and only attack, is also achievable on the first turn with the help of a card called Colress Machine, which, I believe, is mentioned in the skeleton list. Colress Machine allows you to grab a Plasma Energy from your deck and attach it to any one of your Team Plasma Pokemon. So if the deck fails to provide a Thundurus EX on the first turn, there's still hope in attacking for a ton of damage (making up for the loss of energy acceleration) on the first turn with the help of Deoxys' own Ability, Power Connect, and Virbank/Lasers.

Although Deoxys EX is an extremely great attacker, it is still an EX, and an opponent that knocks it out gains an additional prize, as with any EX. that's why the best time to use your Thundurus EX and Deoxys EX as attackers is in the beginning when they have the least chance of being KOed. That's were attackers like Lugia EX, Kyurem PLF(Plasma Freeze), and Snorlax PLS(Plasma Storm) come into play.

Snorlax PLS

For the first possible attacker, I'm introducing Snorlax PLS. Snorlax is actually already seeing some play in Darkai/Lasers, a deck that uses Snorlax's Block Ability to stall opponents in the active spot so they can be continually be hit by poison. Although Snorlax's Ability is a mean one, it's not exactly what Thundurus/Deoxys uses Snorlax for. Before we go deeper into the strategy behind this colossal giant, I must note that this card is great only for mid to late game situations were a lot of energy is attached to your Pokemon so when you get Snorlax, you can simply bench him and use a Scramble Switch to quickly set him up and Teampact for 180.
OK, so Snorlax is good, but what about Lugia EX and Kyurem PLF?

As far as dealing with Landorus EX, there is nothing better than Kyurem PLF. In the ideal set-up, Kyurem is fully loaded with energy and ready to attack by turn two or three.
(I'm doing this from now on for all non-English cards.)
Kyurem PLF
Frost Spear 30
Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Blizzard Burn 120
This Pokémon can't attack during your next turn.
If you don't get how a Pokemon with this energy requirement can get set up on turn two, allow me to explain. First, start with Thundurus EX and get an energy card (preferably a Blend or Prism) into the discard pile by whatever means necessary. Also, Kyurem PLF must be on the bench on the first turn as well. Once these things are set into place, simply attach an energy card to Thundurus and attack with Raiden Knuckle to put the previously discarded energy on to your waiting Kyurem. Finally, on turn two, when your opponent is already down a few hit points, attach for turn on Kyurem and combine that with a Scramble Switch or a Colress Machine, and attack with Blizzard Burn to finish them off (assuming they're either poisoned or you have a Deoxys or two on your bench to boost Blizzard Burn's damage).

Now that I've went over some ways to use this legendary water Pokemon, I must say that although this card is also great, it is only at most a two-of in this deck because it's horrible for starts (especially if you fail to pull a switch), but at the same time, you should want to draw into it with supporters or be able to search for it with Plasma Ball or Ultra Ball on the first turn.

Now on to the last alternative/mid-game attacker, Lugia EX. Lugia EX is the best late-game attacker in the format as we know it. When your three prizes behind, and all hope seems lost unless you can somehow KO your opponents EX Pokemon and get three prizes. . . Lugia is there to the rescue! It's Ability, Overflow, allows you to draw an extra prize when KOing anything with Lugia EX. There is however, some drawbacks to Lugia EX.

Drawback #1:To use Lugia EX's only attack, you must discard a Team Plasma Energy attached to it.

Drawback #2:Although three prizes is a lot, The Pokemon only does 120 damage and it is unlikely that you will be able to knock out anything with Plasma Gale alone.

Drawback #3:Since Thundurus/Deoxys will be so good in the next format when it comes out, it will most likely be the number one pick of players worldwide, therefore increasing the chances of a Lugia EX player running into a Thundurus EX (which can hit for 90+ damage with its attack Thunderstorm Noise and the help of Deoxys EX).

In building this deck, be sure to way the risks of using Lugia, as it could turn out to be two free prizes for your opponent if not handled with caution.

On that note, I'll leave you with the final list, and I'll let you decide if you like it or not via testing. Here it is:

Pokemon (11)
3 Thundurus EX
4 Deoxys EX
1 Lugia EX
1 Snorlax PLS
2 Kyurem PLF

Trainers (37)
4 Professor Juniper
3 Colress
3 N
2 Ghetsis
4 Hypnotoxic Laser
4 Pokemon Catcher
4 Switch
4 Colress Machine
3 Ultra Ball
1 Team Plasma's Poke' Ball
2 Virbank City Gym
1 Scramble Switch

Energy (14)

4 Blend Energy WLFM
4 Plasma Energy
4 Prism Energy
2 Double Colorless 

With so many Special Energy, it is possible that you will lose horribly to Darkrai/Hammers, but if you can out-speed them, and if you pace think through every energy attachment, you should be able to come out victorious.

And that's all folks! Thanks for reading.


Monday, March 25, 2013

What Is Pokemon TCG?


It's Tyler again, and today I'm hopefully going to clear up some false beliefs about WHAT exactly the Pokemon TCG (Trading Card Game) is, and what the differences are among the TCG, the video games, and the TV show. As always, feel free to leave a comment with any questions you might have after reading.
Never thought I would use this pic in a post. . .

So, as most of you already know, Pokemon is all about Ash Ketchum and his beloved Pikachu. . .

If there is one thing that should be clear, It's that Pokemon the TV show actually is about Pikachu and Ash and friends, and is overall geared towards kids ages ten and under. The Pokemon video games and the trading card game, are things of their own. In the video game, players capture Pokemon, level them up, and battle and defeat CPUs in-game, to progress through the game. Along the way, they can  battle against friends via WiFi or locally. To battle (or fight) in the Pokemon video games, two players each start with a team of six different Pokemon all with unique attributes, like in the card game, each Pokemon may have an Ability alongside four moves that Pokemon can "learn". The winner is decided when a player successfully KOs all six of his/her opponents Pokemon using their Pokemon's attacks and or Abilities.

The third version of Pokemon, the Trading Card Game, is not at all associated with the TV show the games, but it was originally based on the games. In the video games, to battle (or fight), two players each start with a team of six different Pokemon all with unique attributes, like in the card game, each Pokemon may have an Ability, alongside four moves that Pokemon can "learn". The winner is decided when a player successfully KOs all six of his/her opponents Pokemon using their Pokemon's attacks and or Abilities.

The TCG, like in the video game, has a requirement of one Active Pokemon (the only Pokemon you can attack with), and five Bench Pokemon (Pokemon that can replace the Active Pokemon once it is KOed), a total of six Pokemon. Similarly to the video games, in the TCG, when one player knocks out 6 of their opponents Pokemon, they win. For more on how to play the game and the exact rules, check out Pokemon TCG Rules.

To get started, I will provide some common questions and answers anyone may have about Pokemon TCG's values and expectations in tournaments and while playing. Again, if any of your questions are not listed here, feel free to leave a comment in the comments section under the post.

Question #1: Are Pokemon tournaments and events a safe place for my children/child?

Question #2: Is there an Official Code of Conduct or a some Etiquette players should know for Pokemon TCG for tournaments and events? And if there is, what is it? 


Spirit of the Game

As a game of skill, the Pokémon TCG is enjoyed for its complex strategies, entertaining characters, and atmosphere of friendly competition. While the objective of a Pokémon TCG tournament is to determine the skill level of each player involved, our ultimate goal is to ensure that every participant has fun. It is this attitude that Play! Pokémon wishes to emphasize during Pokémon TCG events.
Regardless of the size of the prizes on the line, adherence to the Spirit of the Game helps to ensure that all participants, including players, spectators, and event staff at a Pokémon TCG event, have an enjoyable experience. This spirit should guide the conduct of players as well as the tournament judges as they interpret and enforce the rules.
The Spirit of the Game is composed of the following tenets:
  • Fun: The Pokémon TCG is a game, and games are meant to be fun for all parties involved. When a game ceases to be fun, players find other things to do.
  • Fairness: Games cease to be fun when players break the rules to achieve victory. A player should prefer to lose a game than to win by cheating.
  • Honesty: Players of any game should strive to act honestly while playing that game. If a player inadvertently breaks a rule during a game and becomes aware of the error before his or her opponent or a judge, that player should make the opponent and the judge aware of the misplay.
  • Respect: Players, spectators, and staff should be treated with the same respect that players would expect for themselves. Distracting an opponent or a judge to gain advantage shows disrespect to everyone involved in a Pokémon TCG event.
  • Sportsmanship: Winning or losing with grace is vital to the enjoyment of a game. The desire to continue playing a game can be soured by players that berate their opponents after winning or losing a match.
  • Learning: Players should strive to help each other increase their Pokémon TCG play skills. It is not a player's responsibility to make his or her opponent's plays for that opponent. However, discussing strategies, offering deck tips, or constructively critiquing game play decisions after the match has been completed helps both participants to become better players.***

Hopefully, I've answered most of your questions here, but if not, as always, I'm ALWAYS open to comments or questions so feel free to leave one (or two).

Overall, The Pokemon TCG is a fun and exciting game that is enjoyable for kids and adults of all ages. If you still think Pokemon TCG is boring and a waste of time, try it out, you might be surprised. Until next time.


*** "Spirit of the Game" taken from

Saturday, February 16, 2013

The Final Pullings

What's up Pokemon boosters!

After about forty-five minutes of excitingly opening booster pack after booster pack, (I opened two booster boxes total) this is what we ended up with.

Check it:

Lugia EX!

Super excited!

Just pulled a Full Art Lugia EX out of the first few booster packs of a booster box.

Enjoy -Tyler

Stay tuned for the final pullings if the booster case including: EXs, ACE SPECs, and rares.

Friday, February 1, 2013

Plasma Storm/Spiral Force/Thunder Knuckle: A Double Feature and APossible Play for States

Hey everyone!

Today I will be reviewing two of the next sets that will be coming out this year, one of which, Plasma Storm, was released at a Pre-release event last weekend. The second set, /Spiral Force/Thunder Knuckle, will be coming out probably sometime in later in the year hopefully before Nationals.

The first deck we will be looking at today is DirT. Or Deoxys EX/Thunderus EX.

DirT (Deoxys EX/Thunderus EX


 As you may have guessed, this deck revolves around two cards, Deoxys EX and Thunderus EX.
Deoxys EX is in the deck for two reasons, 1. To be a Mewtwo EX counter. 2. For its amazing Ability,
Power Connect. Power Connect reads: 

The attacks of your Team Plasma Pokémon (excluding Deoxys-EX) do 10 more damage to the Defending Pokémon (before applying Weakness and Resistance).

  The reason that you might want this in a deck with Team Plasma attackers is obvious, but how could this possibly counter Mewtwo EX? With its only attack, Spiral Force. It reads:

 If there is a Plasma Energy attached to this Pokémon, this attack does 30 more damage for each Energy attached to the Defending Pokémon.

Combine this with Mewtwo EX's x2 weakness to Psychic and you have yourself a free two prizes.
This card is great, but its not what you should be attacking with most of the time.
In the beginning of a game, It is best to use the deck's second EX card; Thunderus EX.
It can be used mainly for its first turn damage on anything, and its
Thunderus EX's first attack is Thunder Knuckle, it reads:

Attach an Energy card from your discard pile to 1 of your Benched Team Plasma's Pokémon.

  The good thing about Thunder Knuckle is that it can be used in conjunction with any Team Plasma Pokemon for some energy acceleration. It can also be helpful for retrieving a discarded Plasma Energy or DCE as well. Some great Team Plasma attackers are: Lugia EX, Snorlax PLS, and Kyurem PLS. All of which are all normally included in this deck anyway.Speaking of the deck, here's my list:

Pokemon (11)
4 Deoxys EX
3 Thunderus EX
2 Lugia EX
2 Snorlax PLS
ThePokémon this card
 is attached to has no Retreat Cost.

Trainers (35)
4 Professor Juniper
4 Ghetsis 
3 Skyla
2 Colress
4 Hypnotoxic Laser
4 Colress Machine
4 Pokemon Catcher
2 Team Plasma Poke' Ball
2 Ultra Ball
3 Float Stone
2 Virbank City Gym
1 Tool Scrapper
Energy (14)
4 Plasma Energy
4 Lightning Energy
3 Prism Energy
3 Double Colorless Energy

Weakness and Strategy 

In this section I'll be talking about the basic strategy of the deck and some of its major or minor weaknesses.

Plasma Energy

 Plasma Energy is the one card that holds this deck together. It's the reason Lugia EX can attack, and it also helps provide with some much-needed energy acceleration from Colress Machine.

As you may have noticed, this list is heavily reliant upon Special Energy to function. With cards like Plasma Energy, DCE, and Prism Energy, this deck is filled to the brim with Special Energy which all increase your chances of being pounded by a deck with multiple counts of either Enhanced Hammer, and/or Crushing Hammer.
I predict lots of decks in the post-BW9 format to be running 2-3 copies of  Enhanced Hammer at the very least, when people realize that a few Enhanced Hammer techs could greatly swing games in your favor. I tried the best I could to include the lowest amount of Special Energy cards as possible, but with attacks like Lugia EX's Plasma Gale or Deoxys' Spiral Force that require a Plasma Energy to even use the attack, it gets tough.


 Lugia EX comes in the set Plasma Storm which will be released to the public in a couple weeks. The set will have a huge impact on the format as we know it.
Obviously, the catcher on this card is its Ability, Overflow. with the option to draw an extra prize for every KO you get with Lugia EX, This could come in handy for winning surprisingly early in the match by simply knocking out two of your opponents EX Pokemon with Plasma Gale. On the flip-side, Plasma Gale doesn't require six energy to use, in fact, Lugia only needs  one DCE, a Plamsa Energy, and one other energy to attack with it.

The one downside to Lugia is the fact that 120 damage is definitely not going to be scoring any one-hit knock outs.
However, there is a cure to this illness besides Deoxys EX they are: Thunderus EX, Hypnotoxic Laser, Virbank City Gym Deoxys.

Virbank and Hypnotoxic Beam

One card that can help Lugia EX achieve easy OHKOs is Virbank City Gym.
With the power to up poisons damage on Pokemon by 20, this could really come in handy used in conjunction with the new must-have card, Hipnotoxic Laser; the ultimate PlusPower, Poison style.
If your planning on using DirT when it comes out, I would recommend using it in this order:
1. Use Thunderus EX's Thunder Knuckle to deal 30 damage and attach an Energy on Lugia EX.

2. Use Colress Machine and Double Colorless Energy to load Lugia so it's ready to attack second turn if you can.

3. Still on your second turn, retreat Thunderus EX either using its single Energy, or using Float Stone and promote Lugia EX fully loaded and ready to attack.

4. Before you attack on the second turn, if Virbank City Gym isn't already in play, play it. Then, use Hypnotoxic Laser to blast them with an extra 30 damage at the end of your turn and possibly put them to sleep.

5. If you've completed all of these steps perfectly as explained, your opponents active Pokemon should be at exactly 60 damage. Now, simply attack once with Plasma Gale and draw your hard-earned three prizes.Your opponents Pokemon should now be at 180 damage, enough to KO any EX Pokemon in the format without a tool.

Other Attackers

Snorlax PLS basically explains itself. Use Deoxys EX as a Team Plasma Pokemon on your bench, and attack with Teampact over, over, and over for OHKOs until Snorlax is knocked out.

And that concludes DirT. Now onto the next deck that I will most definitely be playing at States and possibly Regionals, Landorus Mewtwo.

Landorus EX/Mewtwo EX

Personally, I believe that Landorus/Mewtwo is the best all-'round matchup against everything and quite possibly the best play for States.
To start off I'll show you a list:

Pokemon (10)
3 Tornadus EX
3 Mewtwo EX
2 Landorus EX
1 Terrakion NVI
1 Bouffalant DRX

Trainers (38)
4 Professor Juniper
3 Skyla
3 N
2 Colress
4 Pokemon Catcher
4 Switch
3 Enhanced Hammer
3 Hypnotoxic Laser
3 Energy Switch
2 Virbank City Gym

2 Ultra Ball
1 Max Potion
1 ACE SPEC Computer Search

Energy (13)
4 Double Colorless Energy
9 Fighting 
As most of you probably already know, Landorus EX/Mewtwo EX was one of the top two decks going in and out of cities. It's only bad match-up was against Keldeo EX/Blastoise, only because of Landorus EX's weakness to water. But with proper techs and some practice playing Keldeo/Blastoise, that match-up can be swung in your favor.

 For me, the one thing that can turn a 30/70 into a 60/50, is Tornadus EX. After all of the eels decks started to fizzle out, few of us realized how valuable Tornadus EX would actually be. If your not facing either an eel deck or something with Darkrai EX, Landorus EX isn't actually that effective, and if you start with him against Keldeo/Blastoise, your dead. Especially since if it's not a mirror match, Darkrai, or Eels that your matched up with, its Keldeo EX. Now that was the case for Cities, but with the Plasma Storm finally forming in the meta-game, things should take a turn for the better on Landorus' side. With the help of Virbank City Gym and Hypnotoxic Laser, KOing the helpless 60 HP Squirtle just became a whole lot easier for Mewtwo, Landorus, and Tornadus allike. And if you can eliminate Keldeo EX's energy acceleration, you have yourself a very easy victory full of Xball and Power Blast.

I hope you enjoyed the review of these two decks. I did not go over and analyze every card in both sets, but I do however have a few other decks in mind that are less hyped and most likely not known about yet in the US at the moment. Please comment if you have ANY questions.

Thanks for reading -Tyler

Monday, January 21, 2013

New Logo!

Remind you of something?

Check out the new logo I created for the site!


Saturday, January 19, 2013

Plasma Storm/Spiral Force/Thunder Knuckle Multi Set Review Comming Soon!

Check back here for the new article sometime before 2/1/13!

Also, I look forward to seeing all of you at States! See you there!


Monday, January 7, 2013


I'm trying something new, I am going to occasionally post a deal or something like that here to see if I can monetize this blog.

Let me know if you think it's annoying or ok or tolerable.

Here it is: